Bungie Warns Of Known Issues Ahead Of Destiny 2: The Final Shape Release

Bungie Warns Of Known Issues Ahead Of Destiny 2: The Final Shape Release

With not long to go now before Destiny 2 comes back online for the Final Shape launch, Bungie has warned of a few known issues that will launch with the new content. With issues that will potentially impact progression, audio playback, and other elements of the game, here’s what Destiny 2 players need to know.

Most importantly, players who are taking on the Final Shape campaign in a fireteam should avoid joining missions in progress or swapping characters mid-campaign to ensure progress is correctly recorded.

Bungie also warns that the game won’t currently work with 3D audio, and any players with 3D audio enabled won’t get any sound from the game. Players are advised to disable 3D audio settings, including Windows Sonic for Headphones or Dolby Atmos, until this is fixed.

A number of other minor issues that will launch with the game include placeholder art appearing instead of final pieces, and some small errors in descriptions for items and abilities. Check out the full list below.

The Final Shape will launch after an extended downtime at 10 AM PT / 1 PM ET today, June 4, though players can preload the new expansion while the game is down. After the expansion is live, progress on known issues will continue to be updated through the Top Issues page. Bungie also encourages players to report issues with the new content through its Help Forum if they encounter any with the new content.

The Final Shape Known Issues

  • Players progressing through The Final Shape campaign in a fireteam should avoid joining missions in-progress or swapping characters during the campaign to ensure progress is correctly recorded.
  • PC players with 3D audio enabled will not get any audio output from the game.
    • As a temporary workaround, players with Windows Sonic for Headphones, Dolby Atmos, or any other 3D audio setting enabled in their Windows Spatial Sound settings should switch the setting to Off when playing the game.
  • The “Leaving The Final Shape Campaign” pop-up is displaying placeholder art.
  • Activating Prismatic Hunter’s Blink Dagger super while mid-Grapple causes the player to fall.
  • The Solar Hunter’s “Knock ‘Em Down” aspect does not increase the number of Blade Barrage projectiles.
  • The ability description for the Hunter Arc Staff super does not mention that the three-attack combo or ground slam attack applies Blind.
  • The description for the Deconstruct perk does not reflect the recent change made in Update 8.0.0.1. Deconstruct now refills ammo from reserves.
  • Vestiges won’t auto-convert into a Memory item if another Memory item is in your inventory. Players must obtain another Vestige after the Memory is used for Vestiges to convert into another Memory.
  • Some old seasonal currencies and items from Seasons 20-23 will not be automatically removed.
  • Khvostov 7G 0X‘s trait “Eyes Up, Guardian” incorrectly states that the ricochet shots deal more damage.
  • Players who were tracking Triumphs that were vaulted with the launch of The Final Shape cannot untrack them.
  • During The Final Shape campaign, if players do not open the final chest in The Blooming Deep Lost Sector before the cutscene plays, the loot will be lost.
  • When Warlocks pick up a Stasis Shard with the Glacial Harvest aspect equipped, they will not be granted healing.
  • The Berserker’s Bladefury super does not consistently apply Woven Mail to allies on super cast when combined with Into The Fray aspect.

With not long to go now before Destiny 2 comes back online for the Final Shape launch, Bungie has warned of a few known issues that will launch with the new content. With issues that will potentially impact progression, audio playback, and other elements of the game, here’s what Destiny 2 players need to know.…

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